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Magic the Gathering Card Analysis Samurai of the Pale Curtain

Magic the Gathering Card Analysis Samurai of the Pale Curtain

“Samurai of the Pale Curtain” is a 2/2 white fox samurai printed as an uncommon for the Magic the Gathering expansion set known as “Champions of Kamigawa.”  This is pretty much a good card if you want to get rid of permanents for good.  In Extended and EDH (Elder Dragon Highlander), this is definitely a good card to have if you are playing white.  If you are dealing in permanent removal, this is definitely a good card to have on hand. 

The converted mana cost for Samurai of the Pale Curtain is two.  You will need two white mana to play Samurai of the Pale Curtain from your hand onto the battlefield.  For what Samurai of the Pale Curtain can do, the two white mana is well worth it.  In any white deck with permanent destruction and removal spells, Samurai of the Pale Curtain is a pretty nifty card to have.  Make sure you have plenty of permanent destruction spells on hand for the most part.

What does Samurai of the Pale Curtain do in the first place?

The first ability of Samurai of the Pale Curtain is Bushido 1.  In this respect, it gets +1/+1 whenever it is blocked or blocking.  Bushido 1 is something somewhat similar to First Strike.  Should Samurai of the Pale Curtain be blocked or blocking, it would become a 3/3 creature until the end of the turn.  This is a good means of getting rid of a bunch of small creatures.  It is effective in going up against a 2/2 creature.  In Extended or EDH with black and white cards, you can block with Samurai of the Pale Curtain and play the instant spell known as “Zealous Persecution.”  Until the end of the turn, your creatures get +1/+1 and your opponent’s creatures would get -1/-1 when Zealous Persecution is played.

The main ability of Samurai of the Pale Curtain Exiles a permanent from the game if it gets sent to the graveyard.  If a land gets destroyed or sacrificed, it would get Exiled from the game rather than being sent to the graveyard.  In Extended and EDH, it would make things hard for opponents for the most part.  If an opponent has artifacts and the land known as “Academy Ruins,” s/he cannot use it much.  This is because most of the artifacts would be Exiled.  You could play “Armageddon” and destroy all lands.  With Samurai of the Pale Curtain on the battlefield, they would all get Exiled from the game.

Overall, Samurai of the Pale Curtain is a pretty decent card to have for the most part.  This is effective to have which makes sure that permanents do not come back for good.  You can use this against artifacts, enchantments, lands, creatures, and planeswalkers.  You do not want an opponent to bring back a planeswalker.  

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